Games Workshop: Procedural generation techniques for current-gen hardware

September 19, 2015

September 19, 2015

10:00 To 04:43

Cluj Napoca

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Event Description

Workshop @ CLUJOTRONIC – ELECTRO ARTS AND GAMES FESTIVALwww.facebook.com/clujotronic

Please register here: http://bit.ly/1LlOlQB

We’ll tackle moving procedural generation algorithms from CPU to GPU and GPGPU techniques.
Gear to bring: Laptop, preferably with Unity and Visual Studio community edition installed, ideally with a dedicated GPU.
Objectives: Participants gain some intuition on procedural generation algorithms, and an overview of the techniques employed to parallelize workloads to utilize multiple threads/cores.

Coordinator:
Radu Danciu (Romania) – game developer, Sprocket, Inc.www.linkedin.com/in/rhadoodc

The workshop is in English.
Limited number of participants

Free participation!

Organizers

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